Thursday, 13 May 2010

the tables have turned!

i've completed the task of making frames of the character's other side, and also i have rearranged the sprite sheet so that the character facing right frames are above the identicle frames for facing left!

all of the basic animations are now done:
idle
jump
fall
crouch
stand up
slash attack
shoot
walk

its time to have some fun and make a custom special move for her!
at the moment i think the special move will be the ability to summon a big forcefield shield from her robotic arm, but this is a task for another day!

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